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  #16 (permalink)  
Old 01-11-2008, 05:59 PM
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Clanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of classClanger Don't mess with User or you will get KTFO... To powerful and full of class
Default Re: Fight Night Round 4 News

There's not gonna be one im afraid by the look of it.

EA have shut down the chicago studio that produced the FN3 and def jam games.

The designers have left the company.

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Old 01-12-2008, 04:43 PM
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Default Re: Fight Night Round 4 News

Quote:
Originally Posted by Night
Quote:
Originally Posted by bzkfn
Quote:
Originally Posted by superheavyrhun
Personally, I think that they have to be looking at integrating the same kind of technology that the Nintendo Wii has used with its boxing game, but to an even greater effect, because movement sensors are surely made for this kind of game.
I'd prefer total punch control to be honest. The analog system used now is great. They need more fighters, referees that step into fights, and a more realistic career mode!
I honestly hate to make the basic punchs with analog stick jab , cross , right and left hook... It should be with normal bottoms...
Cos you got no skills Jax...
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