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Better boxing game then fight night check it out
It's called Victorious Boxers 2. And it has a better career mode, create a player and everything else fight night doesnt have(and yes no parries that freeze you)
Check it out and tell me what you think(no thats not me doing the commentating)
[youtube=425,350]X1eoD1ZoyYE[/youtube]
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Re: Better boxing game then fight night check it out
It looks like an old version of Virtua Fighter with boxer skins.
I'm not liking it.
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Re: Better boxing game then fight night check it out
I'm talking about style and fighting realness... and it looks that way because they guy who filmed it took video from his TV I'll find better quality
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Re: Better boxing game then fight night check it out
a game like that (styles and graphics) with actual fighters (a whole lot of them) would be so good, it might even bring boxing back to a more mainstream level with the 30 and under age category
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Re: Better boxing game then fight night check it out
The footwork looked slick and some of those combos looked real good but the infighting was very messy. That would be very frustrating.
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Re: Better boxing game then fight night check it out
I'd have to play it myself to judge. Fight Night looks better but this might move better. The freeze thing with the parries is annoying, but then again I do more parrying than an opponent.
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Re: Better boxing game then fight night check it out
I think that sort of thing doesnt really differ to far from fight night..
All fight night needs really.. Is a god solid career mode that doesnt get too repetative..Scrap parries..
and maybe touch up a few things..And more characters
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by Tito_BHB
I think that sort of thing doesnt really differ to far from fight night..
All fight night needs really.. Is a god solid career mode that doesnt get too repetative..Scrap parries..
and maybe touch up a few things..And more characters
damn, cant scrap parries thats my whole game!
Anyways, what system is this game on? Seems like Fight Night could learn a few things from it
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Re: Better boxing game then fight night check it out
ive got this game, but you cant make any characters on it. you've probaby got it confused with another game. theres basicly a really long story mode, which is quite good. but does get confusing at some points. the actual fighting in the game is quite good and can be a challenge, unlike fight night.
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by Poweraxe
ive got this game, but you cant make any characters on it. you've probaby got it confused with another game. theres basicly a really long story mode, which is quite good. but does get confusing at some points. the actual fighting in the game is quite good and can be a challenge, unlike fight night.
I think you only got the first one...thats the second one. And you can create fighters in the second one I thought..
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Re: Better boxing game then fight night check it out
nah, (just checked the box) mines called victorious boxers 2 - fighting spirit. unless you have to unlock the career mode. i only completed it on easy mode before i got bored.
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Re: Better boxing game then fight night check it out
I would have to play it, but one of the main reasons why I like the fight nights is because there are real boxers in it. (Not as many as I would like, but the only one that I know of that has that many.)
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Re: Better boxing game then fight night check it out
Here's more information about Victorious Boxer's. Fight Night needs to incorporate some of it's features .
If there's one genre of video games that certainly hasn't been underrepresented over the years, it's boxing. While just about every game console has had some sort of boxing title whether it be from the Punchout series or Knockout Kings or even Wade Hixton's Counter-Punch, one aspect of the sport that often gets overlooked in the games is the amount of training and preparation that professional boxers go through leading up to fight night.
Boxer's Road 2 for the PlayStation Portable, released exclusively in Japan by publisher Ertain, is one of a select few boxing titles that expands its depth far beyond the action in the ring. Developer Grand Prix Games has not only nailed the feel and rhythm of the boxing itself, but has also developed a robust and engrossing career mode that will have you absorbed for hours on end. Boxer's Road 2 may not have the flash of games in the Fight Night franchise, but it delivers a superb boxing simulation with enough depth to please even the most hardcore boxing fanatics.
North American gamers may not be familiar with the franchise, but Boxer's Road 2 is, as the name would imply, a sequel. However, the original game was released for the PlayStatio in Japan over 11 years ago and although the series has been dormant for many years, Ertain decided to revive the franchise on the PSP. Gamers here, however, may be familiar with the Victorious Boxers series, a game that was released for the PlayStation 2 in late 2001. While the game wasn't a financial contender, it has developed an ardent group of followers.
The sequel to Victorious Boxers, which has yet make it to North America, was developed by the folks at Grand Prix Games and many of the developers who worked on Boxer's Road 2 also put some time on the Victorious Boxers series under their belt. Those familiar with Victorious Boxers will immediately notice that Boxer's Road 2 shares many of the same boxing mechanics, albeit with a significantly more realistic twist.
The main draw for anyone who purchases Boxer's Road 2 will no doubt be the aptly named "Boxer's Road" career mode. In this mode you create a fully customized boxer and hopefully take him through a lengthy and successful career. The customization options for creating your fighter are vast and the game even allows you to map your a face to your created boxer by placing a portrait image onto the PSP's memory stick and then adjusting the picture to fit your boxer's visage.
It's incredibly simple to create a shockingly realistic representations of yourself in the game and you'll probably really appreciate that facet because the game only features licensed boxers from the Japanese Boxing Association. So unless you're a big Katsunori Takayama or Nobuo Nashiro fan, you're probably going to want to take yourself to the title.
The Boxer's Road career mode gives you a tremendous amount of control over your boxer's climb to the top. You'll begin fighting exclusively in the JBA, but once you make it to the top of the Japanese rankings, you can begin exploring other boxing associations and take your fighter onto the international stage. In the career mode you'll manage your boxer's daily training regimen, select his meals from an extensive list of food items ranging from burgers to roasted pigs, and schedule fights throughout the year. The game progresses hour by hour with you monitoring your boxer's various statistics and attributes to make sure he stays healthy in preparation for his next bout. You can choose the speed at which time advances and pause whenever you want to tweak your training schedule or check the latest world rankings.
What the Boxer's Road mode does fine job of capturing is the amount of time and preparation leading up to each match. Once you select who you'd like your boxer to face in his next fight you're given the ability to look over an extensive list of the opponent's statistics and even watch a video segment from his previous fight to get a feel for his fighting style. Up until the weigh-in you'll be able to track your boxer's progress, have him spar with his gym mates, and as mentioned above, manage and adjust your boxer's diet and training routine. If you're getting into this mode, Boxer's Road 2 allows for a bounty of options to tweak every aspect of their boxer's career. If you just want to get into the ring and flash the leather, there are options to have the computer manage training and diet for you. Once you make it through the pre-fight preparations, the real boxing begins and when it comes to on-the-canvas action, Boxer's Road 2 is certainly no slouch.
The control system in Boxer's Road 2 allows you to utilize either the analog nub or the d-pad to control your boxer's movements in the ring while the face buttons control punching. This system may sound arcane compared to the dual-analog control scheme that you may have become accustomed to with the Fight Night franchise, but Boxer's Road's single analog controls work very effectively given the PSP's limited control setup and offer about as much control as you'd want from any boxing simulation. The fighting mechanics are very much reminiscent of those in Victorious Boxers although for the sake of realism the punching and movement speeds have been adjusted to better reflect realistic movement and the zany special punches from Victorious Boxers, which was based on a comic book after all, have been removed.
Boxer's Road 2 adds a layer of added defense options onto the already tried and true Victorious Boxers formula. In Victorious Boxers you could dodge your opponent's punches by moving your boxer's upper body out of the way and while that same system of swaying defense can still be employed in Boxer's Road 2, there is also now the option to utilize a more traditional hands up blocking stance to deflect an opponent's blows. This adds to the combat since a good number of boxers prefer to use their hands to parry opponents' blows as opposed to constantly bobbing and weaving to stay out of the way.
Compared to the Fight Night games and more specifically Fight Night: Round 3 on the PSP, I'd say Boxer's Road 2 feels more realistic. Boxer's Road 2 allows you the freedom to fight with whatever boxing style you desire. You can try to keep your opponent at a distance by moving around the ring and landing quick jabs or you can stand toe-to-toe with him and try to slug out a victory. Boxer's Road 2 will allow you to effectively and realistically employ just about any boxing strategy you can think of.
Another aspect of the fights that gives Boxer's Road 2 the edge over Fight Night is the ability for you to control the speed of the action. Bouts in Fight Night are considerably slow paced in comparison and focus more on the heavy punches and vicious counter punches, while Boxer's Road allows you to create a wiry, speedy boxer or a heavy bruiser and have a pretty accurate repesentation in the ring.
In addition to the Boxer's Road mode, BR 2 features two additional modes: Arcade and Exhibition. Arcade puts you in the shoes of a generic challenger who faces a series of successive bouts against the top Japanese fighters in the weight class of your choice. The structure of this mode is not unlike that in the Punchout games where a victory over one opponent immediately moves you on to the next. When you defeat a boxer in Arcade mode they become unlocked for use in the Exhibition mode where you'll eventually amass a roster of the top 22 fighters in the Japan.
Exhibition allows you to set up a fight between two boxers of your choice in any of the arenas you've fought in during the career mode. The roster of fighters includes the 22 superstars unlocked through the Arcade mode as well as any one of the 139 licensed JBA fighters that you faced in the career mode. Additionally, any created boxer from the Boxer's Road mode can be loaded for match in Exhibition mode which can be a great way to either see how your fighter matches up against some of Japan's finest boxers or to set up a quick bout if you don't have enough time to commit to the career mode.
It's worth noting that Exhibition matches can be fought over an ad-hoc wifi connection if you happen to know anyone who has a PSP and owns a copy of the game. While this may be an unlikely scenario anywhere outside of Asia, if you happen to find another player it can be pretty exciting to have two of your created fighters face off against one another.
Graphically, Boxer's Road 2 holds it own against just about all challengers. It may not have the greatest visuals on the PSP market, but the boxer models, crowds, and boxing arenas are detailed enough so as not to take away from the gameplay experience. If you've played Victorious Boxers on the PlayStation 2, Boxer's Road 2 looks basically the same. What impressed me, personally, about the visuals in Boxer's Road 2 are some of the finer details. The animation when you land a punch on an opponent is tremendously satisfying and smaller touches such as your boxer's mouthpiece taking flight when he eats a huge punch and the ropes springing a boxer forward when he bounces against them add to the experience.
The framerate is solid and I rarely noticed any lag in the action. When you first begin playing through the Boxer's Road career mode the game appears to have a low framerate since your character's animations are sluggish, but you'll find out soon enough that this is due to you're boxer's initial lack of strength and stamina and not due to the game's graphics engine.
The audio in Boxer's Road, just as with the visuals, helps to enhance the atmosphere of the game. The menu music is exciting and sets the pacing of the game wonderfully. During fights, music plays in the background which helps to set the tempo of the fight and it will change depending on factors such as how your boxer is doing in the ring or how close your opponent is to being knocked out. There are a good variety of tracks that will play in the background during fights and if I'm not mistaken it's the same list of songs that was in Victorious Boxers for the PS2 which, in my opinion, certainly isn't a bad thing. The sound effects for punch impacts and ring ambiance are well done. The effect for a cleanly landed punch is sure to give you a great deal of satisfaction. Crowd reactions during the fights are awesome. Every time one boxer or the other lands a flurry of blows or knocks his opponent back a few steps the crowd erupts into a unanimous roar accompanied by a smattering of flashbulbs from the stands. When you start scheduling fights in some of the game's larger venues, reactions from the huge crowds make the experience feel pretty darn epic.
All thing considered, Boxer's Road 2 is an intelligently designed boxing simulation that offers an engrossing experience both on the canvas and in the gym. The depth of strategy in the boxing matches and in the career mode is sure to please boxing enthusiasts while the simple yet intuitive controls should help casual gamers get into the action. Boxer's Road 2 is currently only available in the Japanese market and probably won't be making its way to North America any time soon, but the fact that many of the menus and some of the text in the game is in English make Boxer's Road 2 a relatively friendly import buy if you're looking for an alternative to Fight Night on the PSP.
Boxer's Road 2 presents a golden opportunity to fight fans throughout the world by giving you the chance to experience what it takes to train, eat, and box like a true professional.
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Re: Better boxing game then fight night check it out
wow this game sounds amazing. its a shame il never get to play it.
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by POETICDRINK2U
Here's more information about Victorious Boxer's. Fight Night needs to incorporate some of it's features .
If there's one genre of video games that certainly hasn't been underrepresented over the years, it's boxing. While just about every game console has had some sort of boxing title whether it be from the Punchout series or Knockout Kings or even Wade Hixton's Counter-Punch, one aspect of the sport that often gets overlooked in the games is the amount of training and preparation that professional boxers go through leading up to fight night.
Boxer's Road 2 for the PlayStation Portable, released exclusively in Japan by publisher Ertain, is one of a select few boxing titles that expands its depth far beyond the action in the ring. Developer Grand Prix Games has not only nailed the feel and rhythm of the boxing itself, but has also developed a robust and engrossing career mode that will have you absorbed for hours on end. Boxer's Road 2 may not have the flash of games in the Fight Night franchise, but it delivers a superb boxing simulation with enough depth to please even the most hardcore boxing fanatics.
North American gamers may not be familiar with the franchise, but Boxer's Road 2 is, as the name would imply, a sequel. However, the original game was released for the PlayStatio in Japan over 11 years ago and although the series has been dormant for many years, Ertain decided to revive the franchise on the PSP. Gamers here, however, may be familiar with the Victorious Boxers series, a game that was released for the PlayStation 2 in late 2001. While the game wasn't a financial contender, it has developed an ardent group of followers.
The sequel to Victorious Boxers, which has yet make it to North America, was developed by the folks at Grand Prix Games and many of the developers who worked on Boxer's Road 2 also put some time on the Victorious Boxers series under their belt. Those familiar with Victorious Boxers will immediately notice that Boxer's Road 2 shares many of the same boxing mechanics, albeit with a significantly more realistic twist.
The main draw for anyone who purchases Boxer's Road 2 will no doubt be the aptly named "Boxer's Road" career mode. In this mode you create a fully customized boxer and hopefully take him through a lengthy and successful career. The customization options for creating your fighter are vast and the game even allows you to map your a face to your created boxer by placing a portrait image onto the PSP's memory stick and then adjusting the picture to fit your boxer's visage.
It's incredibly simple to create a shockingly realistic representations of yourself in the game and you'll probably really appreciate that facet because the game only features licensed boxers from the Japanese Boxing Association. So unless you're a big Katsunori Takayama or Nobuo Nashiro fan, you're probably going to want to take yourself to the title.
The Boxer's Road career mode gives you a tremendous amount of control over your boxer's climb to the top. You'll begin fighting exclusively in the JBA, but once you make it to the top of the Japanese rankings, you can begin exploring other boxing associations and take your fighter onto the international stage. In the career mode you'll manage your boxer's daily training regimen, select his meals from an extensive list of food items ranging from burgers to roasted pigs, and schedule fights throughout the year. The game progresses hour by hour with you monitoring your boxer's various statistics and attributes to make sure he stays healthy in preparation for his next bout. You can choose the speed at which time advances and pause whenever you want to tweak your training schedule or check the latest world rankings.
What the Boxer's Road mode does fine job of capturing is the amount of time and preparation leading up to each match. Once you select who you'd like your boxer to face in his next fight you're given the ability to look over an extensive list of the opponent's statistics and even watch a video segment from his previous fight to get a feel for his fighting style. Up until the weigh-in you'll be able to track your boxer's progress, have him spar with his gym mates, and as mentioned above, manage and adjust your boxer's diet and training routine. If you're getting into this mode, Boxer's Road 2 allows for a bounty of options to tweak every aspect of their boxer's career. If you just want to get into the ring and flash the leather, there are options to have the computer manage training and diet for you. Once you make it through the pre-fight preparations, the real boxing begins and when it comes to on-the-canvas action, Boxer's Road 2 is certainly no slouch.
The control system in Boxer's Road 2 allows you to utilize either the analog nub or the d-pad to control your boxer's movements in the ring while the face buttons control punching. This system may sound arcane compared to the dual-analog control scheme that you may have become accustomed to with the Fight Night franchise, but Boxer's Road's single analog controls work very effectively given the PSP's limited control setup and offer about as much control as you'd want from any boxing simulation. The fighting mechanics are very much reminiscent of those in Victorious Boxers although for the sake of realism the punching and movement speeds have been adjusted to better reflect realistic movement and the zany special punches from Victorious Boxers, which was based on a comic book after all, have been removed.
Boxer's Road 2 adds a layer of added defense options onto the already tried and true Victorious Boxers formula. In Victorious Boxers you could dodge your opponent's punches by moving your boxer's upper body out of the way and while that same system of swaying defense can still be employed in Boxer's Road 2, there is also now the option to utilize a more traditional hands up blocking stance to deflect an opponent's blows. This adds to the combat since a good number of boxers prefer to use their hands to parry opponents' blows as opposed to constantly bobbing and weaving to stay out of the way.
Compared to the Fight Night games and more specifically Fight Night: Round 3 on the PSP, I'd say Boxer's Road 2 feels more realistic. Boxer's Road 2 allows you the freedom to fight with whatever boxing style you desire. You can try to keep your opponent at a distance by moving around the ring and landing quick jabs or you can stand toe-to-toe with him and try to slug out a victory. Boxer's Road 2 will allow you to effectively and realistically employ just about any boxing strategy you can think of.
Another aspect of the fights that gives Boxer's Road 2 the edge over Fight Night is the ability for you to control the speed of the action. Bouts in Fight Night are considerably slow paced in comparison and focus more on the heavy punches and vicious counter punches, while Boxer's Road allows you to create a wiry, speedy boxer or a heavy bruiser and have a pretty accurate repesentation in the ring.
In addition to the Boxer's Road mode, BR 2 features two additional modes: Arcade and Exhibition. Arcade puts you in the shoes of a generic challenger who faces a series of successive bouts against the top Japanese fighters in the weight class of your choice. The structure of this mode is not unlike that in the Punchout games where a victory over one opponent immediately moves you on to the next. When you defeat a boxer in Arcade mode they become unlocked for use in the Exhibition mode where you'll eventually amass a roster of the top 22 fighters in the Japan.
Exhibition allows you to set up a fight between two boxers of your choice in any of the arenas you've fought in during the career mode. The roster of fighters includes the 22 superstars unlocked through the Arcade mode as well as any one of the 139 licensed JBA fighters that you faced in the career mode. Additionally, any created boxer from the Boxer's Road mode can be loaded for match in Exhibition mode which can be a great way to either see how your fighter matches up against some of Japan's finest boxers or to set up a quick bout if you don't have enough time to commit to the career mode.
It's worth noting that Exhibition matches can be fought over an ad-hoc wifi connection if you happen to know anyone who has a PSP and owns a copy of the game. While this may be an unlikely scenario anywhere outside of Asia, if you happen to find another player it can be pretty exciting to have two of your created fighters face off against one another.
Graphically, Boxer's Road 2 holds it own against just about all challengers. It may not have the greatest visuals on the PSP market, but the boxer models, crowds, and boxing arenas are detailed enough so as not to take away from the gameplay experience. If you've played Victorious Boxers on the PlayStation 2, Boxer's Road 2 looks basically the same. What impressed me, personally, about the visuals in Boxer's Road 2 are some of the finer details. The animation when you land a punch on an opponent is tremendously satisfying and smaller touches such as your boxer's mouthpiece taking flight when he eats a huge punch and the ropes springing a boxer forward when he bounces against them add to the experience.
The framerate is solid and I rarely noticed any lag in the action. When you first begin playing through the Boxer's Road career mode the game appears to have a low framerate since your character's animations are sluggish, but you'll find out soon enough that this is due to you're boxer's initial lack of strength and stamina and not due to the game's graphics engine.
The audio in Boxer's Road, just as with the visuals, helps to enhance the atmosphere of the game. The menu music is exciting and sets the pacing of the game wonderfully. During fights, music plays in the background which helps to set the tempo of the fight and it will change depending on factors such as how your boxer is doing in the ring or how close your opponent is to being knocked out. There are a good variety of tracks that will play in the background during fights and if I'm not mistaken it's the same list of songs that was in Victorious Boxers for the PS2 which, in my opinion, certainly isn't a bad thing. The sound effects for punch impacts and ring ambiance are well done. The effect for a cleanly landed punch is sure to give you a great deal of satisfaction. Crowd reactions during the fights are awesome. Every time one boxer or the other lands a flurry of blows or knocks his opponent back a few steps the crowd erupts into a unanimous roar accompanied by a smattering of flashbulbs from the stands. When you start scheduling fights in some of the game's larger venues, reactions from the huge crowds make the experience feel pretty darn epic.
All thing considered, Boxer's Road 2 is an intelligently designed boxing simulation that offers an engrossing experience both on the canvas and in the gym. The depth of strategy in the boxing matches and in the career mode is sure to please boxing enthusiasts while the simple yet intuitive controls should help casual gamers get into the action. Boxer's Road 2 is currently only available in the Japanese market and probably won't be making its way to North America any time soon, but the fact that many of the menus and some of the text in the game is in English make Boxer's Road 2 a relatively friendly import buy if you're looking for an alternative to Fight Night on the PSP.
Boxer's Road 2 presents a golden opportunity to fight fans throughout the world by giving you the chance to experience what it takes to train, eat, and box like a true professional.
yeah, its one of the greatest boxing games ever made.
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Re: Better boxing game then fight night check it out
Majesty,
I just got back from EB Games. I purchased a new copy of Victorious Boxers 2 for $9.99. I doubt I will play tonight because my girlfriends son is here. He saps the joy out everything. When I do play I will let you know what I think of it...
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by BoxingGorilla
Majesty,
I just got back from EB Games. I purchased a new copy of Victorious Boxers 2 for $9.99. I doubt I will play tonight because my girlfriends son is here. He saps the joy out everything. When I do play I will let you know what I think of it...
Have you played it yet? I'm just curious to how it is.
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by Wadeb_21
Quote:
Originally Posted by BoxingGorilla
Majesty,
         I just got back from EB Games.  I purchased a new copy of Victorious Boxers 2 for $9.99. I doubt I will play tonight because my girlfriends son is here.  He saps the joy out everything.  When I do play I will let you know what I think of it...
Have you played it yet?  I'm just curious to how it is. 
  There is a reason Victorious Boxers 2 sells for less than ten dollars.  It's dreadful. 
  Story Mode:  The cutscenes are painfully slow (some lasting 5 minutes) and none of the characters have voices.  If you want to know what's going on be prepaired to read sloooowly.  You can hold down X to "fast forward" but even then it takes the patience of a Shaolin Monk to wait out the story.
  The Controls:  You use the anolog stick to walk, duck, sidestep, dodge, lean away, and back up.  If you want to walk hold the anolog stick up, if you want to duck just tap the analog stick up. Sound easy?  It's not.  You can't stay in a crouched postion, if you try your fighter will walk forward or get stuck in some frenzied, out-of-control duck fest.  The same goes for leaning away and walking backwards.  If you try to lean away for too long you start walking backwards or rapidly leaning back and forth like some kind of silly cartoon.  You are never in control of your fighter.  Never.
                      Oh, to throw an uppercut hold down R2 or L2 and hit square or triangle.  Ridiculous. There is no block.  If you are not punching your hands are in the blocking postion.  Also, there is no power or stamina bar and the standing 8 count is in effect.
                    This game is total S*** and I dare someone to buy it.  Better than Fight Night?!?! 
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by P.G.H Angel Eyes
Quote:
Originally Posted by Poweraxe
ive got this game, but you cant make any characters on it. you've probaby got it confused with another game. theres basicly a really long story mode, which is quite good. but does get confusing at some points. the actual fighting in the game is quite good and can be a challenge, unlike fight night.
I think you only got the first one...thats the second one. And you can create fighters in the second one I thought..
There is no create-a-fighter mode on Victorious Boxers 2.
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Re: Better boxing game then fight night check it out
Damn!! Don't sound good to me at all. I guess I won't be buying that one. Thanks for the update man.
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by Wadeb_21
Damn!! Don't sound good to me at all. I guess I won't be buying that one. Thanks for the update man.
You're doing the right thing, brother. If I were you I would go to EB Games, Game Crazy, Funcoland or whatever your local videogame store is ask them to let you test play it. You have to see how awful this game is.
Please...
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by BoxingGorilla
Quote:
Originally Posted by Wadeb_21
Quote:
Originally Posted by BoxingGorilla
Majesty,
I just got back from EB Games. I purchased a new copy of Victorious Boxers 2 for $9.99. I doubt I will play tonight because my girlfriends son is here. He saps the joy out everything. When I do play I will let you know what I think of it...
Have you played it yet? I'm just curious to how it is.
There is a reason Victorious Boxers 2 sells for less than ten dollars. It's dreadful.
Story Mode: The cutscenes are painfully slow (some lasting 5 minutes) and none of the characters have voices. If you want to know what's going on be prepaired to read sloooowly. You can hold down X to "fast forward" but even then it takes the patience of a Shaolin Monk to wait out the story.
The Controls: You use the anolog stick to walk, duck, sidestep, dodge, lean away, and back up. If you want to walk hold the anolog stick up, if you want to duck just tap the analog stick up. Sound easy? It's not. You can't stay in a crouched postion, if you try your fighter will walk forward or get stuck in some frenzied, out-of-control duck fest. The same goes for leaning away and walking backwards. If you try to lean away for too long you start walking backwards or rapidly leaning back and forth like some kind of silly cartoon. You are never in control of your fighter. Never.
Oh, to throw an uppercut hold down R2 or L2 and hit square or triangle. Ridiculous. There is no block. If you are not punching your hands are in the blocking postion. Also, there is no power or stamina bar and the standing 8 count is in effect.
This game is total S*** and I dare someone to buy it. Better than Fight Night?!?!
How did you get VB2 ???
You need a CD to play foreign games on your ps2 in compatability with it. And there's no "American" version of this game for the ps2, do you know how to read in Japanese ???
You can only not block in the first game, in the second game you can block AND parry. Are you sure you got Hajime No Ippo number 2?
Is this the cover ???
http://image.com.com/gamespot/images...2/b/vb_box.jpg
Or is this the cover ???
http://image.com.com/gamespot/images...4804_80158.jpg
it sounds like you got the first game to me...
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Re: Better boxing game then fight night check it out
Here's a review of the game (VB2)
http://www.gamespot.com/ps2/sports/h...html?id=401336
Even if you're not a fan of the anime, this game will not disappoint...
Victorious Boxers 2: Fighting Spirit is the latest in the series based off the anime Hajime no Ippo ( Also known as Victorious Boxers). In my opinion, it is one of the most overlooked anime series and manga for that matter. It spans all the way to Volume 70 in the manga (the anime only goes to volume 35 ) Gameplay (9/10): This is the aspect where the game really shines. It goes to show you how much a game can pull off without flashy graphics and all that sugarcoating. The default controls of the boxer is with the control stick. Tilting the stick sways the boxers torso while completely moving the stick moves the body around the ring. The shoulder buttons control the auxillary actions such as blocking, techniques, & signature moves. The face buttons control the punch according to the hands & punches. (Hook, jab, straight). Now this is where the beauty of it comes in. There is no energy bar. Unlike the Fight Night Series (which depends on haymakers) , what determines the outcome of a KO is the type of combination & what kind of punch lands where. Now combining this depth with the other aspects such as weaving, blocking, and parrying, it comes together hamoniously into an in-depth collage of offense and defense. Each character has their own distinct boxing style and characteristics. This is also what seperates this game from Fight Night is that it doesn't rely soley on haymakers and power,however you must observe and fight according to the opponent's style. For example, adjusting to out-fighters would require moving it to an in-fight and keep pressuring them to prevent them picking you apart. Graphics (8/10): The graphics are nothing commendable but they get the point across and they try not to stray too far from the anime. The colors are nice and bright to help keep the player's attention. The animations are fluid and realistic according to real-life motions. The bodies are smooth,shiny, and crisp. There are also little things in this game that are pretty neat such as both fists hitting each other at the same time, hitting somebody on the way down from a knockout. The boxers stances show fatigue later on during the match and the faces show the most painful animations once a KO punch lands.
Sound (7/10): The sounds are nothing to be given an award over. However, the original in-fight music is catchy and a nice touch is added as different mixes of the background changes as the rounds progress. It has the same touch of Tekken music (that catchy, jazzy, techno-y,rock touch). On the other hand, it still would have been a bit nice if they ported the music from the anime.The punching and landing sounds are all there. The knockout sounds are rather satisfying for us of the violent ilk.
Value (8/10): The story mode has most of the replay value in it where it lies time trials and doing it would subconsciously help the player to improver his/her skills. It loosely covers the anime and gets the main points down, yet it leaves out the real essence of the anime. It consists of long cut-scenes with slow moving texts which doesn't hold your attention for long. There are still reasons to play the season though, there is a plethora of characters and venues spanning all the way from the beginning of the series.
Conclusion (8.5-10): If you're not a fan of the anime series, it's still guaranteed that you'll be satisfied with the gameplay. If you're a fan of Fight Night, then you can witness how much more that Fight Night can improve on. If you are a fan of the anime/manga, than this game is a must buy.
I think you got the wrong game...
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Re: Better boxing game then fight night check it out
I think you got the wrong game... Starr
Well, go ahead and believe Gamespot. Reccomend Victorious Boxers 2 to all your friends and hand the game out for Christmas.
The game is horrible, Starr. I wanted it to be good. I went out and bought a copy. I tried hard to enjoy myself. There is nothing good about this game.
Don't take my word for it people. If you doubt me than rent it or buy it. Just know that you will not have fun, not even for a second.
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by BoxingGorilla
I think you got the wrong game... Starr
Well, go ahead and believe Gamespot. Reccomend Victorious Boxers 2 to all your friends and hand the game out for Christmas.
The game is horrible, Starr. I wanted it to be good. I went out and bought a copy. I tried hard to enjoy myself. There is nothing good about this game.
Don't take my word for it people. If you doubt me than rent it or buy it. Just know that you will not have fun, not even for a second.
I'm almost positivethis game isn;t for sale in the US you'd need to order it online and then have a adapter that would allow you to play foreign games on your playstation 2. Can you please post the picture of the cover and the game ???
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by Starr
I'm almost positivethis game isn;t for sale in the US you'd need to order it online and then have a adapter that would allow you to play foreign games on your playstation 2. Can you please post the picture of the cover and the game ???
I'm not an asshole, but I'm not taking time to prove I bought the game. I will show you this link where you can buy a copy.
http://www.amazon.com/PS2-Victorious...8&s=videogames
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Re: Better boxing game then fight night check it out
I really think you bought the wrong game. There are people creating boxers on this game all the time. You sound more like you are trying to discredit this game... I wonder why? This game has a functioning website with fans and nonbelievers who bought the game and love it! Just go to the website and browse over the topics http://westbound.proboards34.com/index.cgi
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by POETICDRINK2U
I really think you bought the wrong game. There are people creating boxers on this game all the time. You sound more like you are trying to discredit this game... I wonder why? This game has a functioning website with fans and nonbelievers who bought the game and love it! Just go to the website and browse over the topics
http://westbound.proboards34.com/index.cgi
What do you think of the game?
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by POETICDRINK2U
I really think you bought the wrong game. There are people creating boxers on this game all the time. You sound more like you are trying to discredit this game... I wonder why? This game has a functioning website with fans and nonbelievers who bought the game and love it! Just go to the website and browse over the topics
http://westbound.proboards34.com/index.cgi
yeah thats what I was saying. I think he got the wrong game
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by Starr
Quote:
Originally Posted by POETICDRINK2U
I really think you bought the wrong game. There are people creating boxers on this game all the time. You sound more like you are trying to discredit this game... I wonder why? This game has a functioning website with fans and nonbelievers who bought the game and love it! Just go to the website and browse over the topics
http://westbound.proboards34.com/index.cgi
yeah thats what I was saying. I think he got the wrong game
Unbelievable.
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Re: Better boxing game then fight night check it out
This game has alot of right things that Fight Night can learn from and vice versal. Fight Night is a graphical art show that hasn't really taking the next step in making this a true sim experience. Many of us want to experience the whole aspect of the fight game: management,gyms,diet plans,belts,rankings etc;.
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Re: Better boxing game then fight night check it out
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Re: Better boxing game then fight night check it out
It is really funny... :tumbleweed: :banghead:
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by POETICDRINK2U
It is really funny... :tumbleweed: :banghead:
:cwm28:
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Re: Better boxing game then fight night check it out
Yeah I agree with PoeticDrink here, by the sounds of it the other guy got the wrong game. I think funcoland or whatever stiffed him ;D
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Re: Better boxing game then fight night check it out
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Originally Posted by Majesty
Yeah I agree with PoeticDrink here, by the sounds of it the other guy got the wrong game. I think funcoland or whatever stiffed him ;D
All I can say is go get a copy and discover for yourself. Same goes for Starr and Poe D.
You three weren't the creative minds behind the game. No one is blaming you for how unwieldy the controls are or how poor the graphics are or how many loading screens there are or the ridiculous arcade style special punches (Think Chun Li's flurry of kicks or E. Honda's 100 hand slap.)
Go buy the game. It's only $9.99, right? There is no way you will play this game and be able to honestly say that it's fun.
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Re: Better boxing game then fight night check it out
I read the review that Poe D posted for Boxers Road. I also looked at the message board he linked.
Boxers Road 2 and Victorious Boxers 2 are different games.
Majesty recommended Victorious Boxers 2. Starr posted a picture of the Victorious Boxers 2 cover art. There is no create-a-fighter mode in Victorious boxers 2. There is in Boxer's Road 2, however that is not that game that was recommended to me. I didn't buy the wrong game, you directed me to the game you thought was the right one. The mixup was on your end.
Boxers Road 2 is a Playstation Portable game that is not available in the United States.
This is the last I will say about this because I'm about to have a stroke right here and right now.
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Re: Better boxing game then fight night check it out
Quote:
Originally Posted by BoxingGorilla
I read the review that Poe D posted for Boxers Road. I also looked at the message board he linked.
Boxers Road 2 and Victorious Boxers 2 are different games.
Majesty recommended Victorious Boxers 2. Starr posted a picture of the Victorious Boxers 2 cover art. There is no create-a-fighter mode in Victorious boxers 2. There is in Boxer's Road 2, however that is not that game that was recommended to me. I didn't buy the wrong game, you directed me to the game you thought was the right one. The mixup was on your end.
Boxers Road 2 is a Playstation Portable game that is not available in the United States.
This is the last I will say about this because I'm about to have a stroke right here and right now.
Actually Victorious Boxers 2 IS Hajime no Ippo 2: Victorious Road.
Same game man
http://www.gamestats.com/objects/572/572678/
Sorry if you got mixed up though man. Condolenses.
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Re: Better boxing game then fight night check it out
Actually Victorious Boxers 2 IS Hajime no Ippo 2: Victorious Road.
Same game man
http://www.gamestats.com/objects/572/572678/
Sorry if you got mixed up though man. Condolenses. Majesty
So, what is Victorious Boxers 2: Fighting Spirit? Starr, posted the cover art and said it was the right game and no one said any different.
I don't feel like I "got mixed up." I used the facts presented to me. Someone got mixed up but it wasn't me.
Anyway, don't buy Victorious Boxers 2: Fighting Spirit. It's complete and utter bullshit.
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Re: Better boxing game then fight night check it out
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Originally Posted by Poweraxe
nah, (just checked the box) mines called victorious boxers 2 - fighting spirit. unless you have to unlock the career mode. i only completed it on easy mode before i got bored.
PowerAx, I should have took your word...