i am die hard then
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i am die hard then
Well i don't play video games a lot but when i do play boxing games, i try to fight like i would in real life by jabbing and moving, counter punching etc. I even got a hate message once from this guy i beat he told me i was a runner and i should go and do track and field what a load of BS that was i laughed my ass off at that.
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I like to be a casual gamer![]()
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People definitely are sensitive when they lose.
Usually I chose boxers (Morales, Leonard, Taylor, Jones Jr. and Ali). I always fight backing up because you take more damage if you're hit coming forward. I also back up enough to make someone miss and then pop in throw a couple punches then pop back out. Once someone realizes they're in trouble or I obviously take control of the fight, then I come forward and trap them in a corner and unload.
A couple days ago in Fight Night, I literally took a guy out in a little over a minute in the first round (he left himself open for haymakers ALL DAY) and he has the nerve to messege me telling me I'm a pu$$y and that I wasn't good. Seriously, how can someone whoop your a$$ that bad and still have the nerve to say they weren't good.
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Oh, to answer the actual question of the thread, I'm def a die-hard gamer. Always been, always will be...
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Imdefinately, without a doubt a 100% Die-Hard Boxing Videogamer. You'll see why below
There's some ( i would say) basic things id like to see change in this game.
- Spam Parrying should fatigue a fighter. Not with the same long term effects of throwing too many punches, but rapid parrying should reduce the fighters stamina levels hence the more excessive it is, the slower it gets.
- Constant upper body movement should fatigue a fighter. The more he moves around in a constant motion, the slower the movement should become.
- A Parry should become a more expert manouver. You should have to time your parries at the point of a punch being thrown for the desired effect. If you just hold your right glove up in defence of a jab, for example, then you just take a shot off the glove.
- Pucnhes should 'Aggrivate' a fighters gurad. If a fighter has both hands up and you hook to the left, it should disturb his right hand so unless he re-adjusts his guard you can exploit the space youv'e made for your self.
- Fighters should be warned/ penalised for fighting after the bell. Its cool to nail someone with an elbow after the bell but it shouldn't be a glitch that goes unoticed.
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