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Have not played for the longest but like the option of buttons or sticks.
1st time was hell,thumbs were swollen and stiff for days....hurt like helz.And throwing hook/uppercuts was pretty iffy...had to use exaggerated slashes.
I'll go over the PS3 setup for the main configuration:
X - Specialty Punch
Box - Push
Triangle - Clinch
Circle - Illegal Blow
L1 - Hold this button and move Left Stick to weave
L2 - Switch Stances
R1 - Hold this button and move Right Stick to Block
R2 - Hold this button and punch for Hayemaker
Left Stick - Move fighter
Right Stick - Total Punch Control
Total Punch Control:
Diagonal Up/Left - Jab (Straight Left for Southpaws)
Diagonal Up/Right - Straight (Jab for Southpaws)
Quarter Circle Upwards - Left or Right hooks depending on which way you go.
Diagonal Left/Right Followed by Circle Upwards - Uppercuts
Left/Right - Body Hooks
Diagonal Down/Left or Right - Body Uppercuts
It makes me laugh when i see all these posts from Forum to Forum comming from Button users who demand that the TPC is tightened up...
There's nothing wrong with TPC. Its perfect![]()
Well Im used to the TPC already. But the TPC does need to be polished a little. There is a lag when you make the motions on the stick and punches coming out. Other than that, It's a great game.
With this being said. Brizzo, The Fight Night Producer told me that the Right Hands will have more thump that the right hands in the demo. Also they have tighten up the TPC Controls because of the existing lag. So Im happy![]()
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So you just started using Country Boy and your starting to feel pretty comfortable with it already? If so I'm hoping I pick it up that quick, because like I said I use to be a Button guy but if its gone then I need to get use to TPC and I'm hoping I get use to it pretty fast.
Actually it took me about 60 fights to getused to it, But it does the job.
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I can gladly say that there are no parries at all in this game.
Although there is still a bit of an animated delay when you miss badly with a shot.
What's worse though, is the fact that sometimes, the controls are a little non-responsive when trying to counter during those aforementioned 'animated delays'.
Almost like i didn't just try to throw that counter uppercut![]()
Last edited by Jimanuel Boogustus; 06-03-2009 at 07:56 AM.
just got done playin the demo a few times.
its ok the tpc isnt really that hard but i still rather use buttons.
Maybe if you just want radom blitzs of straight punches you do... if you play against somebody good/the computer set to hard you're going to need to deliberatly place, time and select your shots.
Try and jiggle the stick around and see if it produces combinations of hooks and uppercuts with the Haymakers/power punches and if they go where you want them and when... no dice.
I can't belive you struggle with throwing a cross or a jab either... you just have to go a little to the left/right... maybe you haven't found the sweet spot or maybe your controller got dropped or something?
'Sweet Spot', nice
I can feel a Teddy Atlas style analogy coming![]()
The 1-2 doesn't flow as well on FNR3...I've tried the whole "a little bit left, a little bit right" thing and it just doesn't work...I don't want to have to LOOK at the controler and try and throw punches that is ridiculous...I just want to play the game, I didn't sign up to do long division![]()
Long divison?
mate you just suck.
I hope they let us have the fnr3 TPC in this... I've just played the Demo and the TPC is awful... it may aswell be button mashing.
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