Still the same lack of total punch controls we saw in round 4. Pressing the stick up down left and right or diagonally and holding a button to modify the power?

That is basically button controls, you do not have anything resembling total punch control any more... you're just using the analogue stick as a glorified set of buttons that you flick instead of pressing.

Dumbed the finesse and control of throwing combos and shots from different angles right down.

The stamina and punch ranges are supposed to add realism, but as is often the case with games like these... the more realistic you try to make them - the less realistic they seem.