Nice show.
I've been messing with my new defense that I was talking about. I haven't decided to go the whole distance but I looked at the punch stats for round 1. 84% punch connect, landed about 178 blows. This was landing flurries of 3-4.
Duran got the shitty end of the stick, 78 punches thrown, 18 landed. And I haven't even perfected it yet. He caught me in a few exchanges and when I stood in range for too long. It's wierd he throws a long left hook that has a longer range than his jab.
The thing is once you're in range you hit him and block his bodyshots while leaning out of range. Against a real person I'm thinking it can be so much better, if they know that you're going to block all their bodyshots they're not going to be throwing them there right? Now since you've limited their options you have a better idea where they're going to throw next. Now you can pary their punches with greater success.
You don't want to keep your finger on the blocking trigger all the time or that'll just slow you down.
I figure that by the time I've perfected this and incorporated the heavy artillery, parries and quick reflexes then nobody can take me. Unless somebody comes around this forum and finds out what it's all about.![]()


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Nice show. 
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