Parrying shouldn't stop you from MOVING...yeah if you get your punch slapped away it'll leave your hands in a bad place but most people can move their upper body or legs they don't just sit there and wait to get nailed.

Here are some of my thoughts on any new boxing games

1. Create your own style
a: It would be like creating a swing in Tiger Woods Golf, adjust how you stand, how you carry your arms, and how you throw your punches. It would be a bit intensive but the purists would love it. Adjusting the base would be as it is right now just pick a style power, ellusive, technical, etc.

b: it would allow for MORE styles and more DIFFERENT styles. Imagine being able to create the strengths and weaknesses of individual boxers.

2. Fix the KO's!
a: Not every fight is going to end in a KO infact most aren't

b: stoppages occur more than pure KO's so more cuts and fights where the corner throws in the towel....even YOUR corner when you're getting hammered!

c: A hard earned decision is something to be proud of and respected

d: more one punch KO's or KO's where you land numerous unblocked shots in succession

3. Career mode
a: The idea of a rivalry mode is GREAT, now build upon it....don't tell me who my rival is, let it build naturally and with press confrences and in fight fouls it should be easy to do.

b: heavyweights shouldn't move down in weight! That's an idiotic idea and should never have been done because the fights got easier as the game progressed and not harder.

c: NEW YOUNG TALENT make some title challenges harder than others. Have styles that are difficult to beat and fighters who catch you on an off night and you have to fight your ass off to beat them.

d: The lower weight classes should be able to jump up or down weight classes and fight big time money fights. BUT the gain or drain should affect your ability and therefore affect your strategy in the fight.

4. Create your own trainer/have real trainers in the game
a: This would go hand in hand with the create your own style part of my ideas. Trainers train styles and therefore would give certain strengths and weaknesses to fighters....ie Buddy McGirt would teach you to box and defend BUT in the big fight he's going to keep telling you he's going to stop the fight and be a real downer....or Teddy Atlas is going to yell at you and get you amped up.

b: If REAL trainers were involved in the game maybe they could give you REAL advice, as in if someone is dropping their jab they would say "He's dropping his guard, I need you to throw the right cross right over it!"




And that is all I got for now, please tell me what you think