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Thread: Sign Petition to get Button Configurations back in FN4

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    Default Re: Sign Petition to get Button Configurations back in FN4

    Quote Originally Posted by Lyle View Post
    Quote Originally Posted by AdamGB View Post
    There's a learning curve, once you master it you can put together much more than you can with combos.
    I have gotten back into FNR3 and used TPC to get used to it before I get FNR4...they better have tweaked it so I really can control which punch I throw because I try to throw a right cross and I get a jab, I try to throw a right hook and I get a right cross and I try to throw a right upper cut and my dude just sits there. FYI that's just if I wanted to throw one punch at a time....sure the combination punching is great and all but at the expense of if you wanted to throw one punch at a time (other than the jab).

    I don't want to ALWAYS put my combos together 1,2,3....sometimes I want them 1,2-3 with a little delay and sometimes I just want to land a lead right cross without having to do long division beforehand.

    I think the TPC advocates are as bad or worse than the button mashers...all you have to do instead of randomly mashing buttons is randomly jiggle the R3 stick around....you skilless fags!
    The FN3 TPC is a different from the FN4 TPC. Now the R3 sticks throws head and body shots.

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    Default Re: Sign Petition to get Button Configurations back in FN4

    Quote Originally Posted by C-Lo View Post
    Quote Originally Posted by Lyle View Post
    Quote Originally Posted by AdamGB View Post
    There's a learning curve, once you master it you can put together much more than you can with combos.
    I have gotten back into FNR3 and used TPC to get used to it before I get FNR4...they better have tweaked it so I really can control which punch I throw because I try to throw a right cross and I get a jab, I try to throw a right hook and I get a right cross and I try to throw a right upper cut and my dude just sits there. FYI that's just if I wanted to throw one punch at a time....sure the combination punching is great and all but at the expense of if you wanted to throw one punch at a time (other than the jab).

    I don't want to ALWAYS put my combos together 1,2,3....sometimes I want them 1,2-3 with a little delay and sometimes I just want to land a lead right cross without having to do long division beforehand.

    I think the TPC advocates are as bad or worse than the button mashers...all you have to do instead of randomly mashing buttons is randomly jiggle the R3 stick around....you skilless fags!
    The FN3 TPC is a different from the FN4 TPC. Now the R3 sticks throws head and body shots.
    Yeah, it's a big improvement, although throwing an uppercut remains a muthafucka for me

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    Default Re: Sign Petition to get Button Configurations back in FN4

    Quote Originally Posted by JazMerkin View Post
    Quote Originally Posted by C-Lo View Post
    Quote Originally Posted by Lyle View Post

    I have gotten back into FNR3 and used TPC to get used to it before I get FNR4...they better have tweaked it so I really can control which punch I throw because I try to throw a right cross and I get a jab, I try to throw a right hook and I get a right cross and I try to throw a right upper cut and my dude just sits there. FYI that's just if I wanted to throw one punch at a time....sure the combination punching is great and all but at the expense of if you wanted to throw one punch at a time (other than the jab).

    I don't want to ALWAYS put my combos together 1,2,3....sometimes I want them 1,2-3 with a little delay and sometimes I just want to land a lead right cross without having to do long division beforehand.

    I think the TPC advocates are as bad or worse than the button mashers...all you have to do instead of randomly mashing buttons is randomly jiggle the R3 stick around....you skilless fags!
    The FN3 TPC is a different from the FN4 TPC. Now the R3 sticks throws head and body shots.
    Yeah, it's a big improvement, although throwing an uppercut remains a muthafucka for me
    I thought that with the TPC when I first started getting used to it. But eventually, it starts clicking.

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    Default Re: Sign Petition to get Button Configurations back in FN4

    Quote Originally Posted by C-Lo View Post
    The FN3 TPC is a different from the FN4 TPC. Now the R3 sticks throws head and body shots.
    So it's more complicated then? I mean FNR3 had the L1 button if you wanted to throw to the body.

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    Default Re: Sign Petition to get Button Configurations back in FN4

    Quote Originally Posted by Lyle View Post
    Quote Originally Posted by C-Lo View Post
    The FN3 TPC is a different from the FN4 TPC. Now the R3 sticks throws head and body shots.
    So it's more complicated then? I mean FNR3 had the L1 button if you wanted to throw to the body.
    I'm wondering about this too. Does the R3 (right thumb-stick) work independently of the L1 button? Do you have to click it switch to body punches? What do the rest of the buttons do now?
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    Default Re: Sign Petition to get Button Configurations back in FN4

    Have not played for the longest but like the option of buttons or sticks.
    1st time was hell,thumbs were swollen and stiff for days....hurt like helz.And throwing hook/uppercuts was pretty iffy...had to use exaggerated slashes.

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    Default Re: Sign Petition to get Button Configurations back in FN4

    Quote Originally Posted by Lyle View Post
    Quote Originally Posted by C-Lo View Post
    The FN3 TPC is a different from the FN4 TPC. Now the R3 sticks throws head and body shots.
    So it's more complicated then? I mean FNR3 had the L1 button if you wanted to throw to the body.
    I'll go over the PS3 setup for the main configuration:

    X - Specialty Punch
    Box - Push
    Triangle - Clinch
    Circle - Illegal Blow

    L1 - Hold this button and move Left Stick to weave
    L2 - Switch Stances
    R1 - Hold this button and move Right Stick to Block
    R2 - Hold this button and punch for Hayemaker

    Left Stick - Move fighter
    Right Stick - Total Punch Control

    Total Punch Control:

    Diagonal Up/Left - Jab (Straight Left for Southpaws)
    Diagonal Up/Right - Straight (Jab for Southpaws)
    Quarter Circle Upwards - Left or Right hooks depending on which way you go.
    Diagonal Left/Right Followed by Circle Upwards - Uppercuts
    Left/Right - Body Hooks
    Diagonal Down/Left or Right - Body Uppercuts

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    Default Re: Sign Petition to get Button Configurations back in FN4

    It makes me laugh when i see all these posts from Forum to Forum comming from Button users who demand that the TPC is tightened up...

    There's nothing wrong with TPC. Its perfect

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    Default Re: Sign Petition to get Button Configurations back in FN4

    Well Im used to the TPC already. But the TPC does need to be polished a little. There is a lag when you make the motions on the stick and punches coming out. Other than that, It's a great game.

    With this being said. Brizzo, The Fight Night Producer told me that the Right Hands will have more thump that the right hands in the demo. Also they have tighten up the TPC Controls because of the existing lag. So Im happy
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    Default Re: Sign Petition to get Button Configurations back in FN4

    Quote Originally Posted by C-Lo View Post
    Quote Originally Posted by Lyle View Post
    Quote Originally Posted by C-Lo View Post
    The FN3 TPC is a different from the FN4 TPC. Now the R3 sticks throws head and body shots.
    So it's more complicated then? I mean FNR3 had the L1 button if you wanted to throw to the body.
    I'll go over the PS3 setup for the main configuration:

    X - Specialty Punch
    Box - Push
    Triangle - Clinch
    Circle - Illegal Blow

    L1 - Hold this button and move Left Stick to weave
    L2 - Switch Stances
    R1 - Hold this button and move Right Stick to Block
    R2 - Hold this button and punch for Hayemaker
    Did they get rid of those tranquilizer dart "parries?"
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    Default Re: Sign Petition to get Button Configurations back in FN4

    I can gladly say that there are no parries at all in this game.
    Although there is still a bit of an animated delay when you miss badly with a shot.

    What's worse though, is the fact that sometimes, the controls are a little non-responsive when trying to counter during those aforementioned 'animated delays'.

    Almost like i didn't just try to throw that counter uppercut
    Last edited by Jimanuel Boogustus; 06-03-2009 at 07:56 AM.

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